Theoretical Logic

A collection of Trevor Parscal's illustrated theories, some more plausible than others.

Addictive Health Food

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Theory: If health food was addictive, Americans would be less overweight.

Sharpness vs. Safety

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Theory: The less sharp a handheld cutting device is, the more dangerous it is to use.

Comfort vs. Temperature

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Theory: It’s easier to stay warm in cold weather than it is to stay cool in hot weather. (and that’s why I love living in San Francisco)

Automobile Priorities

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Theory: Parenthood tends to make people more practical, until the kids leave home, at which point all bets are off.

Problem Solving Strategies

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Theory: If you are offended by this chart, you are a troll.

Exercise Level

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Theory: Fixed-gear bikes are good for your health.

Vehicle Size vs. Sensation of Speed

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Theory: Small things that feel fast deliver more enjoyment at a lower cost than large things that are fast.

Good User Interface Designers

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Theory: Good user interface design requires an even balance of engineering, art and people skills.

NES Gameplay Dynamics

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Theory: Teenage Mutant Ninja Turtles for the Nintendo Entertainment System is the most difficult video game ever made.

Risks and Rewards of Restaurant Offerings

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Theory: The fancier a Vietnamese restaurant looks inside, the worse the food will be; ideal establishments will feature worn-out low-quality furniture, horrible lighting, and numerically indexed menus.